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intelligent clothing

Book Recommendation:

NEW NOMADS, an exploration of Wearable Electronics

Stefano Marzano, Josephine Green, C. Van Heerden, J. Mama

The recently published New Nomads illustrates the research that Philips Design, together with Philips Research, has carried out on wearable electronics.

The book illustrates the outcome of collaboration between the fashion and electronics industry using conductive fabrics developed by Philips design.

http://www.design.philips.com/smartconnections/newnomads/index.html

New Nomads is available for purchase from 010 Publishing via: http://www.010publishers.nl

 

New Nomads

 

Feels Good, from New Nomads

New Nomads

Advanced weaving of conductive threads combines tradition and technology for the enhances well-being and comfort of the user. The cream kimono has a conductive embroidered spine at the back, which is able to disperse an electrostatic charge via the fibres on the inside. This creates a tingling sensation that relaxes the wearer. Inside the pocket there is a remote device with a number of different settings for the various levels of relaxation. Biometric sensors monitor the degree of relaxation and adjust the level of

 

ICD+ Wearable Electronic garment

New Nomads

ICD+ is the first wearable electronic garment that was ever put on the market for consumers. Co-developed and designed by Philips Design, Philips Research and Levi's, the range of jackets contains entertainment (music) and communication (mobile phone) functions, seamlessly integrated in the garments. All hands free and voice activated.

 

No kidding!, from New Nomads

New Nomads

These garments uses mobile phone and camera technology to help parents pin point their kids' position, but also fabric antennas, radio tagging and miniature remote cameras to allow children to play exciting games outdoors. Physical characters with identity chips can be attached to the respective garments. The child sees the character that represents another child on his screen and as children move around their characters also move on the screens, allowing them to create their own stories or hide and seek situations.


other wearable computing keywords

actuators | alive fabrics | bio-mimetics | body in control | conductive materials | cyborg attachments | e-broidery | enhancement | external | flexibility | functionality | gestural interfaces | human computer interfaces | input devices | intelligent clothing | interactive clothing miniaturisation | micro sensing circuitry | mobile computing | mouse / keyboard replacements | photovoltaic cell | portability | pressure sensors | 'ready - to - wear' technology | robotics | shape memory fibres | smart textiles | wearable computers | wireless connectivity

 

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